By James O'Grady released 2021-04-22
Fangmole Tunnels are a series of programs by S. Robert Speel in 1984. The only Snorkification I've done is to add explanatory loading screens with text and controls.
Program 1 16K
The Tunnels
Move around the tunnels using the cursor keys 5678. Take gold with 't'. Open doors by moving into them and then pressing 'o'. A little finicky but it works.
Your aim is to collect as much gold as possible before escaping. Move to a staircase and press 'u' to escape... and escape before dawn, in 300 seconds!
Program 2 48K
The Miners
Word has got out and loads of miners have moved in to get gold. Less gold is available, but now explosive devices can be found! Press 'p' to place an explosive, but don't get caught in the blast or try to destroy the edge of the map or you die, game over, and a -400 point penalty.
'i' for inventory.
Program 3 48K
Pits and snakes
The tunnels are becoming unstable and using explosives carries a risk of causing an earthquake. Pits may block your way, but they can be crossed by using a ladder, 't' to take and 'p' to put it down.
You now have 500 seconds and a bigger maze.
Rattlesnakes are nesting here too, and treading on one will reduce your resistance. Resitance of zero means DEATH! Increase your resistance by eating foodsacks, taken with 't'.
Death is no longer the end! You take a score penalty and then carry on.
Program 4 48K
Bats and torches
You can pick up torches which help you see further, but bats will try and take them off you.
The game now has one of TWO aims. The new one has you trying to escape from a single exit to the Southeast, as quickly as possible with as many exploders as possible.
Program 5
The Fangmoles
The deadly Fangmoles are back. They can tunnel through solid rock and are unkillable. Watch out!
Another new aim, this one is to gather as many items as possible and then leave in 800 seconds in an EXTRA-LARGE maze.
'h' for help.
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